vulkan: No need to redefine gl_PerVertex
authorBenjamin Otte <otte@redhat.com>
Mon, 23 Oct 2017 23:28:46 +0000 (01:28 +0200)
committerBenjamin Otte <otte@redhat.com>
Mon, 23 Oct 2017 23:29:28 +0000 (01:29 +0200)
The compiler has those predefined, so use them.

22 files changed:
gsk/resources/vulkan/blendmode.vert
gsk/resources/vulkan/blendmode.vert.spv
gsk/resources/vulkan/blur.vert
gsk/resources/vulkan/blur.vert.spv
gsk/resources/vulkan/border.vert
gsk/resources/vulkan/border.vert.spv
gsk/resources/vulkan/color-matrix.vert
gsk/resources/vulkan/color-matrix.vert.spv
gsk/resources/vulkan/color.vert
gsk/resources/vulkan/color.vert.spv
gsk/resources/vulkan/crossfade.vert
gsk/resources/vulkan/crossfade.vert.spv
gsk/resources/vulkan/inset-shadow.vert
gsk/resources/vulkan/inset-shadow.vert.spv
gsk/resources/vulkan/linear.vert
gsk/resources/vulkan/linear.vert.spv
gsk/resources/vulkan/mask.vert
gsk/resources/vulkan/mask.vert.spv
gsk/resources/vulkan/outset-shadow.vert
gsk/resources/vulkan/outset-shadow.vert.spv
gsk/resources/vulkan/texture.vert
gsk/resources/vulkan/texture.vert.spv

index 35b8356c907102ccafc923cb93d5acdce8d89e0a..6670475ed8a9731f5e8336a223668c78e6874c37 100644 (file)
@@ -12,10 +12,6 @@ layout(location = 1) out vec2 outStartTexCoord;
 layout(location = 2) out vec2 outEndTexCoord;
 layout(location = 3) flat out uint outBlendMode;
 
-out gl_PerVertex {
-  vec4 gl_Position;
-};
-
 vec2 offsets[6] = { vec2(0.0, 0.0),
                     vec2(1.0, 0.0),
                     vec2(0.0, 1.0),
index 614f7cfc501987a699e350b69aa874910b2f545a..2a8e9392ae8686df3584b457296b9f5c560ea1fa 100644 (file)
Binary files a/gsk/resources/vulkan/blendmode.vert.spv and b/gsk/resources/vulkan/blendmode.vert.spv differ
index 4a5a138af8437a6ab4cbdfc38db716d59da8ce03..10dccf7b7f07d402179fb35a11fa0bc651d4e6c3 100644 (file)
@@ -12,10 +12,6 @@ layout(location = 1) out flat vec2 outSize;
 layout(location = 2) out vec2 outTexCoord;
 layout(location = 3) out flat float outRadius;
 
-out gl_PerVertex {
-  vec4 gl_Position;
-};
-
 vec2 offsets[6] = { vec2(0.0, 0.0),
                     vec2(1.0, 0.0),
                     vec2(0.0, 1.0),
index f83b77a2e76963d3836be1f5864e0791407def02..f13264fdcf192189d5123a8af041033559b3f7b5 100644 (file)
Binary files a/gsk/resources/vulkan/blur.vert.spv and b/gsk/resources/vulkan/blur.vert.spv differ
index b37ea9ec9c157d1c8132090743798bce82b8587f..c712796e6bfdf1076552f151498d4caea928b6ed 100644 (file)
@@ -15,10 +15,6 @@ layout(location = 3) out flat vec4 outCornerWidths;
 layout(location = 4) out flat vec4 outCornerHeights;
 layout(location = 5) out flat vec4 outBorderWidths;
 
-out gl_PerVertex {
-  vec4 gl_Position;
-};
-
 vec2 offsets[6] = { vec2(0.0, 0.0),
                     vec2(1.0, 0.0),
                     vec2(0.0, 1.0),
index dfa95f1b596140d5f4fef5d428ae2daf1f0f1844..5cd6c74e2a36fe9dcb80dded001b826b1177f59a 100644 (file)
Binary files a/gsk/resources/vulkan/border.vert.spv and b/gsk/resources/vulkan/border.vert.spv differ
index eb3f4fa727e44b074f40d521a8b6d6d316292517..f264d10cdeeae827a401ba5973d59817e260ca5e 100644 (file)
@@ -12,10 +12,6 @@ layout(location = 1) out vec2 outTexCoord;
 layout(location = 2) out flat mat4 outColorMatrix;
 layout(location = 6) out flat vec4 outColorOffset;
 
-out gl_PerVertex {
-  vec4 gl_Position;
-};
-
 vec2 offsets[6] = { vec2(0.0, 0.0),
                     vec2(1.0, 0.0),
                     vec2(0.0, 1.0),
index 89176d44e620f2ab293b9e4444defce6984f1d87..640ea057c36da63379c9a267712602be0eaa2fee 100644 (file)
Binary files a/gsk/resources/vulkan/color-matrix.vert.spv and b/gsk/resources/vulkan/color-matrix.vert.spv differ
index ce85ea7fd32f2d92cbe666d4987210896a5b4aa9..1e1618aef9579e5ba61f7440e0b28b911e5382b6 100644 (file)
@@ -8,10 +8,6 @@ layout(location = 1) in vec4 inColor;
 layout(location = 0) out vec2 outPos;
 layout(location = 1) out flat vec4 outColor;
 
-out gl_PerVertex {
-  vec4 gl_Position;
-};
-
 vec2 offsets[6] = { vec2(0.0, 0.0),
                     vec2(1.0, 0.0),
                     vec2(0.0, 1.0),
index 4a0b396584d78136335392c93734318aafbdb0a5..cc12e4cfb57734dfe36d75f1dd5cfa57d951a749 100644 (file)
Binary files a/gsk/resources/vulkan/color.vert.spv and b/gsk/resources/vulkan/color.vert.spv differ
index 53cb15d012e36eaf1e4ad00cc677f94fc6e46b89..837f0084eea30c6702fb12dc6e3715de2b90107c 100644 (file)
@@ -12,10 +12,6 @@ layout(location = 1) out vec2 outStartTexCoord;
 layout(location = 2) out vec2 outEndTexCoord;
 layout(location = 3) out float outProgress;
 
-out gl_PerVertex {
-  vec4 gl_Position;
-};
-
 vec2 offsets[6] = { vec2(0.0, 0.0),
                     vec2(1.0, 0.0),
                     vec2(0.0, 1.0),
index c062edb2af393ce31f0d09d73b2b83d5d9ba5fa8..5df7beaecf63e61a679e456e148c4d1f70373933 100644 (file)
Binary files a/gsk/resources/vulkan/crossfade.vert.spv and b/gsk/resources/vulkan/crossfade.vert.spv differ
index 7b76e532d5be66ccf0d73e1edaf2d98426d6dcee..5fd8623529a3e876f809f588e3befd2837b96b1f 100644 (file)
@@ -18,10 +18,6 @@ layout(location = 4) out flat vec4 outColor;
 layout(location = 5) out flat vec2 outOffset;
 layout(location = 6) out flat float outSpread;
 
-out gl_PerVertex {
-  vec4 gl_Position;
-};
-
 vec2 offsets[6] = { vec2(0.0, 0.0),
                     vec2(1.0, 0.0),
                     vec2(0.0, 1.0),
index ce620f2d952f667458ce23ee90db6925a56d4310..8f1d191ac0bbab2bce0869de59ba3d171bd672a0 100644 (file)
Binary files a/gsk/resources/vulkan/inset-shadow.vert.spv and b/gsk/resources/vulkan/inset-shadow.vert.spv differ
index f9fd57cac648bedffa7fa0e170a2d14329a6920f..7453c0d884f1660baad5dd036f20cce13755a65a 100644 (file)
@@ -29,10 +29,6 @@ layout(location = 2) out flat int outRepeating;
 layout(location = 3) out flat int outStopCount;
 layout(location = 4) out flat ColorStop outStops[8];
 
-out gl_PerVertex {
-  vec4 gl_Position;
-};
-
 vec2 offsets[6] = { vec2(0.0, 0.0),
                     vec2(1.0, 0.0),
                     vec2(0.0, 1.0),
index bcc3fcf17a113c9360217523287bd3784a754232..ef426921b6eb66a145be7f0e0b2d112cc99f7b3f 100644 (file)
Binary files a/gsk/resources/vulkan/linear.vert.spv and b/gsk/resources/vulkan/linear.vert.spv differ
index f4bd9c18e3c9c7e94921eedb9f262ffc120e16e9..03f0329278afb3a398613cc3ade218e8849a72f7 100644 (file)
@@ -10,10 +10,6 @@ layout(location = 0) out vec2 outPos;
 layout(location = 1) out vec2 outTexCoord;
 layout(location = 2) out flat vec4 outColor;
 
-out gl_PerVertex {
-  vec4 gl_Position;
-};
-
 vec2 offsets[6] = { vec2(0.0, 0.0),
                     vec2(1.0, 0.0),
                     vec2(0.0, 1.0),
index 22cd8569950939f9a3b728475b180c98c7e1a8fe..4c1bbfcad4e8c4b4f2b4da07445f82e793e36f02 100644 (file)
Binary files a/gsk/resources/vulkan/mask.vert.spv and b/gsk/resources/vulkan/mask.vert.spv differ
index 2b7c94c00f2fd4464028ffc9f98ad4bf436ded45..6fdaf1717125c61a91e30a27a045d33bd99169ca 100644 (file)
@@ -19,10 +19,6 @@ layout(location = 5) out flat vec2 outOffset;
 layout(location = 6) out flat float outSpread;
 layout(location = 7) out flat float outBlurRadius;
 
-out gl_PerVertex {
-  vec4 gl_Position;
-};
-
 vec2 offsets[6] = { vec2(0.0, 0.0),
                     vec2(1.0, 0.0),
                     vec2(0.0, 1.0),
index 5f3db3d1f80f560594ea6ba9ef6226d19d9dc633..260009fb885b28e9a00d3e163097c90ef554aa69 100644 (file)
Binary files a/gsk/resources/vulkan/outset-shadow.vert.spv and b/gsk/resources/vulkan/outset-shadow.vert.spv differ
index c9bbb40906f30a00b046c5a283082b25b49b15d8..e1e08bc21abd91141883f1c5a5a133fafc28cbec 100644 (file)
@@ -8,10 +8,6 @@ layout(location = 1) in vec4 inTexRect;
 layout(location = 0) out vec2 outPos;
 layout(location = 1) out vec2 outTexCoord;
 
-out gl_PerVertex {
-  vec4 gl_Position;
-};
-
 vec2 offsets[6] = { vec2(0.0, 0.0),
                     vec2(1.0, 0.0),
                     vec2(0.0, 1.0),
index e814653f9b8a513410d51cfced011c5954f212bf..159680ac3676924451609dc25364886b4068ac66 100644 (file)
Binary files a/gsk/resources/vulkan/texture.vert.spv and b/gsk/resources/vulkan/texture.vert.spv differ